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Hall of Storm Giants
- Rarity
- Rare
- Number
- 257/160
- Language
- EN
- Type
- Land
- Types
- Land
- Layout
- normal
If you control two or more other lands, this land enters tapped. {T}: Add {U}. {5}{U}: Until end of turn, this land becomes a 7/7 blue Giant creature with ward {3}. It's still a land. (Whenever it becomes the target of a spell or ability an opponent controls, counter it unless that player pays {3}.)
Illus. Johannes VossAdventures in the Forgotten Realms Promos · 257/160
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